

Victor Perojo Soto
3D Rigger & Modeler
Reel
SKILLS
Modeling

Able to model characters and props, for film and videogames. The programs were I used to work are 3D max, Maya and Zbrush.
Rigging

Able to create riggings for characters and props, for film and videogames. The programs were I used to work are 3D max and Maya.
Coding

Able to develop my own tools in Python. The programs were I used to work are 3D max and Maya.
Projects

ABOUT ME
I have studed BFA in Digital Arts and 3D Animation at DigiPen Institute of Technology Bilbao, were I found my pasion for the 3D modeling and rigging.
I´ve worked in 2D projects as Jera and Curves, and 3D projects,as Quest for Papa: Reloaded,were I found my goal in life.
I love making videogames and I would like to work for someone that has the same pasion as I do.
In my projects, I find the importance of been always learning new ways of working. For that reason, I love working and developing my own tools for do the work easier.