top of page

Quest 4 Papa: Reloaded - 3D Videogame

  • Writer: Victor Perojo
    Victor Perojo
  • Mar 24, 2020
  • 1 min read

Updated: Mar 31, 2020

Quest 4 Papa has been one of the projects that has most marked my professional career as a rigger to date, in addition to helping me to have personal growth.

We had a fairly tight pipeline, and it was a very ambitious project due to the amount of production it needed, considering that we were still taking other subjects.

Being alone as a rigger and being a character modeler at the same time, I had to adapt to adjust to our production, so I created my script to follow the work that had been entrusted to me. With work and effort I managed to get ahead of my assignments in terms of characters, however, not everything went right the first time, and I learned a lot from the mistakes I made, and thanks to this I am now able to do my job more efficiently

To tell the truth that this project has not only brought me a professional learning, when you work with the same people in something that you all love, you get to know how they are, because it is true that there are frustrating situations, in which you have to support each other.

This is why I have enjoyed this project so much.

ree

Comments


© 2020 Victor Perojo Soto - 3D Rigger & Modeler.

bottom of page